I do not consider myself a Scene Builder expert, so I may be missing a simpler solution. Also, it would be great to have custom components in the palette. Need to check that. Again, any hint is greatly appreciated.
I do not consider myself a Scene Builder expert, so I may be missing a simpler solution. Also, it would be great to have custom components in the palette. Need to check that. Again, any hint is greatly appreciated.
Next on the agenda is a UWP app.
I will add a version using Gluon and Windows 10 soon. So stay tuned.
|Lubuntu after a couple of small changes running inside VirtualBox|
As I need a really up-to-date Java development kit, I decided to download it directly from the Oracle website. Though this is mere personal taste, I like to put it in /opt and add a symbolic link without a version. This is convenient as I encourage you to include its bin directory in PATH. Switching Java versions can then be done be changing the link, rather than modifying PATH. This brings us to the question of where to change this environment variable. I chose .xsessionrc in my home directory. Why? Well, if another user doesn't want or need a JDK, I think he shouldn't see it.
# Java (JDK)
As I need Android Studio and the Android SDK as well, I set it up in .xsessionrc, too.
ANDROID_HOME comes in handy if you plan to use Gluon Mobile. Well, and access to the tools and platform-tools directory provides quick access to, for example, adb and emulator.
I did not know that I could have installed NetBeans through apt-get, so I downloaded it from the NetBeans homepage. The installer kindly put an entry in the Lubuntu desktop menu. As I wanted this for Android Studio, as well, I added that entry on my own. Here is how to do that. Provided, you have installed Android Studio to /opt/android-studio, just create a file called studio.desktop with the following contents and save it to /usr/share/applications.
Finally: I am a big fan of Sublime Text 3. Here is how to install it.
sudo add-apt-repository ppa:webupd8team/sublime-text-3
sudo apt-get update
sudo apt-get install sublime-text-installer
That's it. Happen to have any other tips regarding Lubuntu? I'd love to hear them.
I will have both the pleasure and honor of hosting a full-day workshop about Java on mobile devices. Titled Ménage à trois, we will be taking a closer look at how to build Android and iOS apps using Java and JavaFX. Based upon the open source project JavaFXPorts and its commercial sibling Gluon Mobile, we will build a few real-world apps and deploy them to both emulated and physical devices.
Interested? Take a look the the schedule:
Introduction of the participants
A little bit of history... Java on mobile devices
A first glimpse at the tools: emulators, simulators and virtualization
Setting up the development environment #2
Looking under the cover (walkthrough)
Gluon Mobile and its components
Using device functions #1
Artefact archeology - what finds its way on a device?
Using device functions #2
If something goes wrong (debugging)
What will not work (missing functions)
What's up? Profiling and performance
Sounds good? Remember the early bird offering ends tomorrow, Jul 22. Book now.
Although the Google toolchain used to rely on standard Java byte code as an intermediate step, this may no longer be the case in the future. Its final artifact (the end of the toolchain if you like) consists of one or more Dalvik executables. If you take a look at an Android application package (.apk), you will find a file named classes.dex. Depending on the size of the app, there may be other, similarly named ones, too. As application classes as well as any dependent library are put there, I decided to use the .dex files for my dependency analysis.
The Android SDK contains a tool called
dexdump. Its purpose is to provide a (nicely) readable representation of .dex files. Hence, all I needed to do was to bake a small tool that interprets
dexdumpoutput. You can find this tool here. It is written from scratch and is completely unrelated to Degraph. Still, I feel the need to credit Jens, especially for his idea to visualize the output of his tool using yEd.
You can extract classes.dex using
tar xf. The screenshot shows a small portion of a
dexdumpoutput. To use it with my tool, you should create a text file as follows:
dexdump -l plain -f classes.dex > classes.txt
Let's see what
DexAnalyzercan make out of it.
As you can see, by default analysis is based upon packages. The following screenshot shows how to distinguish classes and produce a file that can be opened in yEd.
I am going into more detail later. For now I encourage you to play with my tool. Please keep in mind that it is in its infancy. If you encounter any misbehavior, please feel free to let me know. Passing command line arguments seems to not work as expected if options appear after filenames. Also, please note that checked exceptions currently do not count as dependencies. I plan to add this later.
The Mac is still a lovely machine for developers. I enjoy the beauty of macOS, its slick ui and versatile commandline interface alike. Don’t get me wrong. I love Windows, too. That is why I have a Windows 10 running inside VirtualBox. This allows me to work with Visual Studio, for example in order to write Xamarin-Android-Apps. There is one issue, though. The current version of VirtualBox does not allow me to run Hyper-V, the Android Emulator utilizing HAXM, or any other virtualization technology. Para-virtualization is not easy to implement, I am sure. Other products appear to offer this feature, but one of the beauties of VirtualBox lies in being free.
So, what can we do about this?
As a VirtualBox client shares the network with its host, I asked myself why the Android Debug Bridge should not be able to find an emulator running on… the host.
So, I fired up Android Studio and Android Emulator on the Mac. Here is what I got.
So while we may see a resolution in the future this does not help us now.
Other Android emulators appear to face the same fate.
So, are we left without options? Far from it… If VirtualBox is the only virtualizer that may run at a time, why not run Android inside VirtualBox? Just get an Android x86 image from the Android x86 project homepage, configure a client and install Android from the iso image. Make sure to configure a bridged network.
Once you have finished setup, you will be able to debug Android apps running inside VirtualBox from within another VirtualBox client.
Almost. A few steps remain to be taken.
First, get the ip adress of the emulated Android device. Open system settings, navigate to About Phone/Tablet and click on Status.
Second, open up the Terminal Eumlator app and enter the following command: adb tcpip 5555
Third: On the virtualized Windows client, issue the following command: adb connect <device-ip-address>
Finally, use adb devices to verify that the connection has been established.
That is it.
Welcome inside the matrix.
SWT now automatically scales images on high-DPI monitors on Windows and Linux, similar to the Mac's Retina support on OS X. In the absence of high-resolution images, SWT will auto-scale the available images to ensure that SWT-based applications like Eclipse are scaled proportionately to the resolution of the monitor.Something I have been longing for, too:
- Commands and shortcuts to zoom in text editors
- Pinch to zoom in text editors
Ten years ago I started working on Einstieg in Eclipse 3.3. The book was published in 2007. Since then I have been watching Eclipse closely. Well, and four editions of the book followed. I hope to maintain this tradition. We will see. In the meantime, it is great to see and old friend healthy and prospering.
On a Mac, user settings usually are stored in the defaults database, which is a set of files residing in ~/Library/Preferences and /Library/Preferences. Those files end in .plist. You can display its contents on the command line by entering
defaults read, for example
defaults read com.adobe.reader | less. Searching for RecentFiles may reveal, to a little surprise, two or more data structures. The defaults database is heavily hierarchical; what is stored, and how, depends on the app that makes use of it. It turns out Adobe Reader has individual trees for different versions of the software. So I had entries for version 11 and DC.
The user interface of Adobe Acrobat Reader allows you to clear the list of recent files. However, this seems to have impact on the current version only. Because if I do so, the recent files list of the older version remains untouched. But why keep the settings for the old version at all? At the commandline I can issue
defaults delete com.adobe.reader 11. This rids me of the old waste. The settings for DC are still intact.
To keep the app from storing the recent files lists does not require the commandline. In the Document settings you can just enter
0as the number of recent files.
Google has finished Android Studio 2.0 and has made it available in the stable channel.
In this post I will show you a few screenshots.
An update of the Gradle plugin is needed
Revamped Deployment Target Dialog
Emulator window with control sidebar
Enhanced emulator settings
On Windows 10 you can configure the lock screen to show beautiful pictures provided by Microsoft.
Those photos are in fact so pretty, that sometimes I want to use them as my desktop wallpaper. Currently this is not possible out of the box. So I searched the net where the pictures might be stored. It appears to be AppData\Local\Packages\Microsoft.Windows.ContentDeliveryManager_cw5n1h2txyewy\LocalState\Assets.
Well. I wrote a small JavaFX app that displays the contents of this directory. If you move the mouse pointer over a preview image and click on Save, you get a file save dialog. Enter a filename and the picture is saved as a .png file. Also, you can show the image in the default image viewer.
The beauty of this app isn’t its visuals, but its line count. Roughly 230 lines of actual code. Getting a small app ready fast is possible with JavaFX, too. Sadly enough, beauty fades when it comes to actually distributing it. Yes, I could run the JavaFX packager, just to get tons of megabytes. I keep getting nostaligc, but letting go Project Vector was one of the worst ideas Oracle ever had.
Edited 2016/07/02: I removed the class from my BitBucket snippets and put a little more capable version on GitHub. Currently we have about 230 lines of code, but you can not only save the image, but show it in the default image viewer
Also, I am thrilled that they will introduce multi window support. Remember my post a few days before Christmass? I predicted that, too.
Awesome, it is great to see which direction Android is taking.
TKMacTuning aims to help you configure Mac OS X. It is written in Java/JavaFX and is published under the terms of the GNU General Public Licence version 3. I started working on TKMacTuning in 2008, but it soon got buried under a pile of other projects. Originally the app was planned to use Swing accompanied by the reference implementations of JSR-295 (Beans Binding) and JSR-296 (Swing Application Framework). You still can see that in the earliest commits. Sigh. Those were the days... Anyway, sometime I decided to do some JavaFX programming. I figured it might be a good idea to revive the project.
So, what does TKMacTuning do?
A lot of configuration in Mac OS X is done using a defaults database. There is a commandline tool called
defaultsto access it. The command is used as follows:
defaults read com.apple.screencapture disable-shadowdisplays a particular setting.
writechanges values and
deleteremoves entries. TKMacTuning will put a nice user interface on top of this. So you can change settings with checkboxes, comboboxes and file dialogs. Under the hood, the commandline tool is accessed.
So far, just a few settings have been implemented. The ones you see in the screenshots do work, however. In the coming months I hope to expand the scope significantly. For example, you will be able to change the login background window and configure the login screen. The ui will get nicer, too. Anyone interested in participating is more than welcome to clone the repo at GitHub.
QUIETis used for important information messages, whereas
LIFECYCLEshould be used to log progress information messages.
To see how it works, take a look at the following screenshot. It demonstrates how to log if Android's new experimental toolchain Jack and Jill is enabled. To enable it, just insert
useJack = true.
== true. It appears that this expression is more reliable if the variable
useJackis not present at all.
In part 6 we took a look at mobile apps for end users. In this post I will turn to apps that are used by employees. Such apps can be divided into several broad groups, too.
Apps that replace old user interfaces
Imagine this scenario: you have an enterprise application that has been in production for several years. The user interface is implemented as a Java-based rich client. Now, the company decides to give the application a fresh new look. One reason for this may be that management has decided to replace the pcs in the offices with thin clients and to establish a virtual desktop infrastructure. As the execution environment for user interfaces is merely virtualized, the old Java-based user interface could be used further. However, depending on the number of computers to be replaced, the server-side infrastructure needs to be quite powerful.
If a change of technology is inevitable (because it is requested), today new user interfaces are usually implemented as web applications. The underlying reasoning is that such apps will easily run on mobile devices. As you shall see in the course of this series of blogposts, this may be a misconception. To be able to switch the ui technology stack, the corresponding parts of the application must be clearly separated. As I have discussed earlier, this is by definition true for rich clients - although this says nothing about the quality or usefulness of the provided interface. Current Web-based apps, on the other hand, unfortunately tend to be a melting pot with fuzzy, difficult to separate layers. Then, changing the user interface, inevitably means refactoring the whole application. Let me be clear about this: this is no flaw the involved technologies per se, but stems from poor application design.
There may be a more substantial change of technology on its way than moving from traditional pcs to virtualized, centralized desktops. Until recently, touch enabled devices without mice and keyboards had form factors way too small to be used in the office. This might change, as the latest tablet generation offers display sizes up to 15 inch. I expect this development to continue. At the time of writing Microsoft's Surface Hub is a (forgive me) fascinating and exciting curiosity. Smaller-sized versions might well become the office device of the future.
To sum up, apps that replace old uses interfaces are the new, friendly face of the host. Devices that display them are seldom moved, are part of the company intranet and are connected to the backend over high speed networks. If this is done by wire or over the air is a matter of taste (driven, perhaps, by costs and available infrastructure).
Special-purpose apps for in-house use
Special-purpose apps for in-house use form a niche group. The devices that display the user interface are highly portable, usually equipped with sensors or scanners to collect data, and may even have a small printer to produce labels. They are part of the company intranet and exchange data with their backend frequently. Depending on the purpose, the device may have a touch screen, or an old fashioned keyboard that can withstand rough working conditions.
If a special-purpose device is used, the technology stack for the user interface may be restricted by the operating system or the vendor. If the system is even more closed, the only possible connection to an enterprise app may be a (hopefully documented) remote interface, or direct access to the system's database.
Examples include inventory systems to support facility management, measurement of environmental conditions and warehouse management.
Apps for off-site employees
This category subsumes apps for employees who mostly work off-site, for example sales representatives, insurance broker or traveling salesmen. We can distinguish between
- apps that work with customer data
- apps that operate on company-related data
- apps that do something
Customer data is related to, well, customers. This may include addresses, contracts data, income, debts, age, children and other personal information. Such data is highly sensitive. The mobile enterprise application must make everything possible to protect it. As you shall see later, this includes the client, the transport route as well as the backend.
Company-related data may refer to products the organization is selling, but also employees contacts data, sales figures, statistics, organizational charts and assets lists. Such data is highly sensitive, too. Therefore the mobile enterprise application must make everything possible to protect them.
You may argue that stressing those security aspects seems a little over the top as they are obvious. Keep in mind that most mobile enterprise apps are not built from scratch. Instead they evolve from a system that has been running for years. Even if a proper security analysis has been done when the application went online, network topology, app-server configurations and firewall settings have likely changed since then. Besides, if the route from client to the backend used to be secure, some security measures may not be in place just because they have not been necessary. I will talk more about security later.
The choice of ui technology should be based upon the focus of the app. If a considerable amount of data has to be entered or edited, rich client-like frameworks must be considered. If the app is used to visualize content (animations, photo-realistic renderings, charts), possibly handing the device over to the customer, this requires a slick and polished visual appearance.
I will conclude this post with apps that do something. They may collect some sort of telemetry or sensor data, scan barcodes, print labels or program process control computers. Hence, they are similar to special-purpose apps for in-house use, besides that they are used off-site. So what I have said above applies here, too:
- the devices that display the user interface are highly portable
- depending on the purpose, the device may have a touch screen, or an old fashioned keyboard that can withstand rough working conditions
Part 6: Apps for end users
Just as there was a (fortunately long gone) time when company executives used to say We need a website there also has been a time when they wanted an app. There is certainly nothing wrong with this, besides the lack of focus. In this and a few following posts I am going to take a closer look at types of mobile apps (the word enterprise is missing on purpose). Talking about this usually leads quickly to a native vs. cross platform debate. While that decision certainly has to be made, I think it should not be the starting point. Other matters ought to be considered first.
The most important question is Who is going to use the app?. Who will be the target audience? As you shall see soon, its quite short answer end users/customers or employees has a significant impact on further decisions. End user apps can be divided into two broad groups:
- apps that solely run on the client (for example games, productivity apps, tools and media players)
- apps that connect the user to some service (for example Facebook or Twitter)
The difference lies in the decision if the app itself is the product (which undoubtedly is the case for games) or the service the app connects the user to. In other words: is the app published to make money or gain reputation, or is it put in the app store to promote the underlying service? The distinction between those two groups may not always be easy. For example, what happens if the game saves a highscore list on the publishers' servers? Or if a writing app stores its files there? If the app is tied to the vendor, that is, the user is forced to create an account, the app probably belongs to category 2. If the save function is merely an add-on, the app belongs to the first category.
If the app itself is the product, it has to be as good as possible. What this means depends on its purpose. For example, games must be compelling, that is, graphics, sound and gameplay provide an awesome experience. Do not confuse this with the need to provide super-realistic hd pictures. An app that mimics retro style may be equally fascinating. The important point is that the underlying concept has to be convincing. Especially games are usually implemented as native apps. The decision is often based on the need for maximum performance. Other types of client-side apps may not have this restriction.
Apps that promote a service must do everything possible to make that service shine. Depending on its type, the app may need to integrate deeply into the client system. Here, too, a native app is often the right choice. In such a case, though, not the performance matters, but the need to communicate with other apps and components. For example, the client for a calendar service must make events and appointments available to the system-wide calendar. The same applies to contacts.
Apps of both categories may use wireless communications. Usually apps that solely run on the client will need less transfer capacity. If logins to a backend server are made, both groups have to ensure the security of the users' data. How this can be done is subject to a future blogpost.
Back to part 5
In a series of posts I will elaborate on how enterprise applications can embrace mobile devices.
Part 5: Notes by the editor (the story so far)
In part 4 I discussed how much logic can or should be present in the ui layer of an enterprise application. The series so far motivated the term mobile enterprise application. You have seen how they relate to traditional enterprise apps and what has to be done to make them ready for mobile devices. Future posts will discuss matters in greater detail.
leanpub. I'd very much appreciate feedback about the topic in general and my writing in particular. If you would like to be informed when the book is finished, please sign up for a notice on the leanpub book page.
Part 4: About logic on the client
At the end of part 3 I asked you to imagine that your hypothetical enterprise application is well structured and consists of several components that implement the business logic. These components can be accessed through some remote interface. Further, the ui layer is implemented as an individual program running on a pc. It could call the business components through some remote procedure call mechanism. Should it?
If you found this question misleading, you are certainly right. Of course it should. To some extent. The underlying (hidden) question is how much logic is allowed or wished for on the client.
Consider this: who should take care of the orchestration if several remote procedure calls are necessary to complete a business function? Who is in control of the page flow or navigation? Where does validation of user input take place? How much does the client know about data types and dependencies among fields on a form? To answer these questions we need to decide how thick or thin, rich (or poor) the client should be. Especially the term thin client is used in several ways. To escape ambiguity I prefer an alternative means of distinction: business logic vs. presentation logic. The first one drives the application, it is a manifestation of its use cases. Presentation logic, on the other hand, drives the user interface. It is generally agreed upon that within distributed systems no business logic shall be present in the ui layer. One reason is that you would loose functionality if you exchange the client. Presentation logic is specific for each type of client. Hence it seems natural to put it in the corresponding layer.
If the client knows the page flow and knows which forms will be displayed along the way it can do so without bothering the backend. Of course, at some point it will need to persist user input or invoke a business function. Certainly, final consistency checks must be performed by the backend even if the client knows how to validate input. But if the client is self-sufficient to some extent it spares us server roundtrips. Something that may be crucial for mobile apps.
While it seems clear that Google will be updating the code base of the Java class libraries to OpenJDK it is mere speculation if and how this move will affect the Java runtime and the use of tools, especially the Java compiler. Unlike when I gave my talk at HerbstCampus last year, it is now common knowledge among developers that since Android 5 the platform no longer uses its own register based virtual machine named Dalvik, but exclusively relies on a runtime named ART (Android Runtime) which is based upon an advanced ahead of time compiler. In doing so, Android apps become native Linux apps at installation time, hence benefiting from all the goodness the Linux kernel has to offer, such as kernel samepage merging. Though I have no inside knowledge whatsoever I doubt Mountain View will be giving this up.
Something not so common place is that since more than a year there is a new (experimental) tool chain around two tools named Jack and Jill, aiming to speed up compilation and build time. Jack (Java Android Compiler Kit) comprises a compiler from Java programming language sources to the Android dex file format. Jack has its own .jack library format and provides most tool chain features as part of a single tool, for example repackaging, shrinking and obfuscation. Jill (Jack Intermediate Library Linker) is a tool that translates existing .jar files to the .jack library format. At the time of writing Jack knows Java 7 language features.
It will be interesting to see if Google will be expanding on this, or giving it up. In any case for us Java lovers this all is quite good news.
Part 3: Logical units
I concluded part 2 by saying that the business logic must be accessible from the outside world through some remote interface. What outside world really means, remains to be defined in a future post. For now it shall suffice to say accessible by a remote front end. This interface must reflect the whole functionality of the application. If it does, we meet the prerequisites I posted in part 2.
Applications need to be distributed.
If we have a remote user interface layer... Check.
Applications need to be properly layered.
You might frown upon this one. At this point I merely mean that the data access layer is properly separated from the business layer, which in turn is properly separated from the user interface layer. And the ui layer does not have direct access to the database layer (and vice versa). Nothing extraordinary, just well-behaved architecture. If this is something we see often, is, of course, another story...
Functionality must be accessible individually.
What does this mean? How do you structure an application in blocks or parts or components or services in a way that makes sense? Fortunately it is not up to me to answer these questions. I am in the comfortable position to just demand that these building blocks be there. ;-) To identify them, you can take a look at the use cases of an app (as a first step). Send a message. Dial a number. Send an email. Such simple sentences describe what an actor does to achieve something with or within a system.
Android uses this concept as one of the main building blocks for its applications. An activity is an action (for example, play a song) combined with a particular user interface (what the user sees on screen while the song is playing). If an activity wants to initiate another action it sends so-called intents. Hence, the action (play song) is the business logic (playing a song) combined with what the user sees on the display while the action takes place.
Another way to find individually accessible parts may be to look at business processes. Each step may be a candidate for a building block, especially if the step is reused among multiple business processes.
Let us stop here for now.
Imagine, your enterprise application is well structured. It consists of several components that implement the business logic. They can be accessed through some remote interface. The ui layer is implemented as an individual program running on a pc. It could call the business components through some remote procedure call mechanism. Should it?
Part 2: Improvement to the worse?
In the first part we remembered that using full-fledged pc's for running the user interface of enterprise applications had become expensive. Each new application required a new front end on the client, which in turn reached its limits increasingly often. Keep in mind, that at that time (the first half of the first decade) there were no dual cores, no gigabytes of ram, no 64 bit systems, no gigabit Ethernet - at least not in the offices.
So, was the idea of building the user interfaces of enterprise applications using traditional client technologies bad? By no means. It offered tight integration with the client, for example by accessing local hardware (printer, scanner, chip card reader, ...), or to communicate with other apps. Today, Android developers take it for granted that they can utilize functionality of other apps simply by firing and consuming intents. In the early 2000s (and even before) that would have been possible, too. Typical Windows apps heavily relied on the component object model, which exposed functionality of a program to other apps. Sadly, competing technologies relied on incompatible object models. Out of the box, it was impossible to have a Java Swing-based client app talk to, say, MS Office, and vice versa. The constraints imposed by the hardware have already been mentioned. As I wrote in the first part of this series, the solution seemed simple.
A web browser seemed like a reasonable execution environment for user interfaces. If the user interface is rendered by the browser, there is no need for an additional rollout when a new enterprise application is introduced. What the browser would render, had to be prepared by the backend and then sent to the client. Hence, this transmission contains data and display instructions. User input is sent back to the backend and processed. Early web frameworks produced user interfaces that could not compete with well-designed rich client applications. No validation of user input, bad usability, delays due to server roundtrips, ... Even a decade later some aspects still require ridiculous workarounds. For example, have you asked yourself why generally agreed upon shortcuts (hotkeys) are not used in web based apps?
Anyway... This is not meant to be a rant against certain technologies. I am merely trying to set the stage for what I would like to call the mobile enterprise, that is, how organizations and their applications can embrace mobile devices. To do this, quite a few prerequisites must be met. A few of them are:
- Applications need to be distributed.
- Applications need to be properly layered.
- Functionality must be accessible individually.
If a physically distant client program is used as the user interface of an enterprise application, there MUST be a public interface. If this was well-written and thoughtfully designed remains to be seen, but at least it is there. My experience is that in typical web apps the separation between business logic and the ui layer is often fuzzy, if present at all. If all melts into one single .war or .ear file, why bother a costly separation of layers? Test yourself. What is a front controller or a business delegate?
The take away of this part: the need to properly structure an application and to establish well-defined interfaces is as urgent as ever. How this can be achieved shall be the topic of a future installment.
Go to Thoughts on the mobile enterprise #1
If the market wants another desktop-like system remains to be seen. Still, the Chromebooks have been quite a success. If Google is really planning to phase them out, Mountain View needs to make sure that the key advantages of Chrome OS are present in a future Android, too. Among others, these are...
- low maintenance costs
Part 1: Once upon a time
For a long time, the basic building blocks of enterprise applications were easy to choose: a programming language, a distributed component model infrasturcture, a relational database management system and a ui library. The database often resided on a dedicated database server, an (app) server hosted the business logic, and the ui was put on the client. The client usually was a Windows-based pc, running apps written in C++, Java, Basic, Pascal, or any other language the developer saw fit, the only prerequisite being access to some graphical user interface toolkit. Conceptionally, each enterprise application lived in its own world. Exchange of data with one of the few other applications was neither planned nor wanted. Why would department a share its information with department b?
And then came the problems.
Throughout the years, business processes became more complex. What once was done in one department, became a shared effort among several business units, requiring the use of several programs. Consequently, the users wanted the applications to cooperate with each other.
And then came the complaints.
Rolling out client software became expensive, time-consuming, prone to error. Building the user interface was said to be expensive, too. As was the necessity of frequently updating the hardware: more programs on the pc required more ram, bigger hard drives, faster cpus, networks with higher bandwidths. The solution seemed simple. If rolling out the ui is expensive, why roll it out at all? If upgrading the pc is expensive, why do an upgrade at all? The rise of the web brought a browser to every client (pc). Hence, wasn't it natural to use it as a runtime environment for the ui?
Let us stop here for a moment. As I have said at the beginning, enterprise applications used to be distributed: different layers ran on different pieces of hardware. Usually the ui layer (a program on a desktop pc) communicated with the business logic layer using some binary protocol, for example IIOP, RMI over IIOP or T3. The amount of data that needed to be transferred depended on the interface the business logic provided. If it was well designed, only small amounts of data had to be transmitted. And that data was just... data.
As we shall see in the second installment, this was going to change...
// manage your api key at http://www.example.com
private static final String apiKey = "...";
I think we agree that hinting at where to manage the api key is sensible. Any developer maintaining this code may have to manage the key. But if we remove the comment we need to pass the info elsewhere. I doubt that we should name a variable
apiKeyCanBeManagedAtHttpWwwExampleCom. Should we?
The title of the talk is Beyond Harmony: Java SE vs. Android. It's scheduled 2016-02-02 at 12:00. Abstract: It is common place that most Android apps are written in Java. But what does that mean? Are enhancements to the language available immediately, or can't they be used at all? Do developers benefit from improvements to the class library? This talk not only addresses these questions, but explains how to use features that are not meant to be available.
My machine is a Surface 3 Pro. If connected to the so-called Type Cover, it is an ordinary Windows 10-PC. The Type Cover has a keyboard and a trackpad which controls mouse pointer movements. In this mode, of course, double clicks on tree views work flawlessly. Touch mode kicks in if the Type Cover is removed. You can still see and use the desktop, and you can still use all apps. There is no mouse pointer, however, so which object is accessed depends on where you touch the screen with your finger. Single taps work like single mouse clicks. Double taps work like double clicks. Well, or should. To see if Java or Swing have issues here, I ran a pre-compiled SwingSet2. Double taps work as expected. So, I then wrote a small program that uses both JavaFX and Swing. Here is the source. And this is how it looks like:
Tap detection works as expected, too. At least most of the time. Once in a while the double tap does not get delivered, though.
At that point, I decided to get the NetBeans sources and try to debug then. Building does take some time, but in the end I was able to debug NetBeans - in NetBeans. Guys, this is awesome. I decided to debug
org.openide.explorer.view.TreeView. It attaches an instance of
PopupSupportwhich in turn extends
addMouseListener(). Everything is fine here. Debugging shows that
mouseClicked()is correctly called twice when not in touch mode, but only once when touch mode is active. When or where the tap gets lost still needs to be investigated. As of today I would assume that NB has nothing to do with this strange behaviour.
Heute wende ich mich einmal nicht mit einem technischen Thema an Sie, liebe Leserin, lieber Leser. Dies ist der letzte Post auf Deutsch. Nicht, weil ich mein Blog schließe, sondern weil ich mich entschieden habe, ab sofort auf Englisch zu posten. Der einzige Grund hierfür ist, hoffentlich eine noch größere Leserschaft zu erreichen. Bitte bleiben Sie Tommis Blog dennoch gewogen. Vielen Dank.
Die Codeänderungen beseitigen ein paar generics-Warnungen des Compilers und binden die App besser in Mac OS X ein. Konkret lässt sich der Programminfo-Dialog über die Menüleiste aufrufen. Gleiches gilt für die Settings. ...wobei es den dazu passenden Dialog in der Anwendung noch nicht gibt.
Vielleicht fragen Sie sich ja, warum ich mich mit diesem alten Kram befasse. Ich schraube einfach gern, und außerdem habe ich ja mal versprochen, eine schöne Notizanwendung zu bauen. Und da es JavaFX nicht besser geht als Swing, kann ich das gerne auch weiterhin mit Swing tun. ;-)
Seit ein paar Tagen gibt es Android Studio 1.5. Wer das Update gemacht und die Migration seiner alten Installation erfolgreich abgeschlossen hat, sollte prüfen, ob das alte Datenverzeichnis noch gebraucht wird. Denn auch in Zeiten großer Platten/SSDs lohnt es sich, gelegentlich zu entrümpeln.
Mein Firmenrechner ist ein MacBook, mein privater Computer ein Surface 3 Pro. Zuhause hängt der Mac an einem externen Monitor, das Tablet ruht im Dock. Wenn ich am Surface arbeiten wollte, habe ich bisher Monitor und Tastatur an das Dock angeschlossen. Auf Dauer etwas nervig. Deswegen wollte ich mir eigentlich einen Tastatur- und Monitorumschalter besorgen.
Heute hatte ich nun eine zündende Idee. Warum nicht einfach mittels Remote Desktop auf das Surface zugreifen? Die App kann aus dem Mac App Store bezogen werden:
So. Falls sie jetzt denken – das sind doch olle Kamellen… Ja, mag sein, aber manchmal braucht man für das Offensichtliche eben etwas länger.
Vor kurzem hatte ich mein Surface 3 Pro auf Windows 10 1511 aktualisiert. Kurz vorher gab es zudem ein Firmware-Update. Und Android Studio wollte ebenfalls auf den aktuellen Stand gebracht werden. Und das Ergebnis? Eine Fehlermeldung, dass der Emulator nicht im fast virt mode gestartet werden kann. Der Versuch, einfach auf die neueste Version vom HAXM zu aktualisieren, schlug mit der ermutigenden Fehlermeldung fehl, dass mein Computer kein VT-x kennt. …ich weiß schon, “musst du nur im BIOS-Setup einschalten”. Ja, nach gefühlten 20 Klicks landet man ja auch in den UEFI-Booteinstellungen, nur kann ich da nichts bzgl. Virtualisierung konfigurieren. Und nun?
Ich erinnerte mich an die ersten Tage mit meinem Surface 3 Pro, damals hatte ich Spaß mit Visual Studio und Hyper-V. Und dem neuen Connected Standby. Es half, Hyper-V zu deaktivieren. Genau dasselbe ist nötig, um Intels Hardware Accelerated Execution Manager nutzen zu können. Einfach in einer Administrator-Eingabeaufforderung
bcdedit /set hypervisorlaunchtype off eingeben und zur Sicherheit neu starten. Nanach lässt sich HAXM ganz prima aktualisieren, und der Emulator-Start aus Android Studio klappt auch wieder.
Was letztlich den ganzen Schluckauf verursacht hat, weiß ich nicht. Da Windows 1511 ein richtiges Upgrade war, liegt die Vermutung nahe, dass dabei Hyper-V wieder aktiviert wurde. Belegen kann ich das aber nicht…
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